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Game Designer & Writer
An Educational AR Game About Advertising (Still In-Development)
Systems Designer | UI/UX Designer | Research Assistant
Development Period: 7 months across 2021 during Pre-Development/Early Stages of Development
PROJECT DETAILS
Ad-Tacker is an educational game made working with the Play4Real XR Lab, part of Yale's Center for Health and Medicine. The Goal is to provide students with a fun means of learning the workings of advertising and their effects on consumers.
MY CONTRIBUTIONS
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Designed and implemented game User Interface
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Designed a collectible sticker reward system
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Designed scoring system for the game
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Created and maintained team design document
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Collaborated with team members on sound design
Mockup of the Sticker Reward Inventory Page (Selected)
Menu Mockup for Sticker Reward System
Mockup of Specific Sticker
Mockup of the Sticker Reward Inventory Page (Selected)
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